Prefabs In Unity

Something id like to touch on is…Prefabs. Alot of devs/new students, dont really use them or understand them. What i teach is this: Prefabs should be used for any objects that you will use many/multiples of (rocks, trees, foliage, etc.). And heres why…

If you use prefabs for your objects, you can make 1 change to the root prefab, and it will automaticly update all of them in your scene at once. This saves you time, as imagine seperatly updating each one, lol. Im just now starting to add palm trees, rocks, etc, and i can change anything i want at anytime to all of them, very easily.

Save yourself a boat-load of time and please use prefabs…

Leave a Reply