GFX Update
Ive pretty much finished camera effects and shaders. Below is a shader comparison SS, big difference. Heres the effects combo i use:
Beautify:
- Sharpen
- Tonemapping
- Bloom
- Sunflares
- Eye Adaptation
- Vignett
PPEv2.0:
- Ambient Occlution
- Auto Exposure
The Beautify effects/shader is better due to having more options. Use this combo in built-in renderer, and watch your game transform. So yes, ive beefed up the gfx, as i said i would. For built-in renderer, its damn good. Lighting and shadows are next 🙂

Leave a Reply
You must be logged in to post a comment.