Still Grinding

Been working so much, forgot to post an update, lol.

  • Added deadly fish Xenacanthus.
  • Blood particle effects finished on all dinos.
  • Steg to only attack when provoked.

Currently working on UI, better video/SS quality, logo’s etc. Back-end stuff that takes time. Xenacanthus (early shark), doesnt want to behave with EAI, so will be a bit before they are completely set up. Video/SS to follow this weekend.

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