GFX Update

Ive pretty much finished camera effects and shaders. Below is a shader comparison SS, big difference. Heres the effects combo i use:

Beautify:

  • Sharpen
  • Tonemapping
  • Bloom
  • Sunflares
  • Eye Adaptation
  • Vignett

PPEv2.0:

  • Ambient Occlution
  • Auto Exposure

The Beautify effects/shader is better due to having more options. Use this combo in built-in renderer, and watch your game transform. So yes, ive beefed up the gfx, as i said i would. For built-in renderer, its damn good. Lighting and shadows are next 🙂

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