Well things are going better than expected for a change, lol. Feels good to be working in HDRP again. Heres the update:

  • New terrain added in and textured.
  • Trees are in, wind/foliage shader added.
  • Dilophosaurus, triceratops and velociraptors added (no AI yet).
  • UltimateUFPS 2.0 controller added in.

ALOT of optimization was done to PPE, textures/materials, dinos, and controller model. Alot of shader work was also done. I spent roughly 3-4 hours adding in assets one at a time, and optimizing them before adding the next. The best news is performance is real nice, running at 90-100 FPS at this point (thats double of what i had before). Heres a short video showing current state, lots more to do, but shaping up nicely:

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