Been working on Dimorphodons animations/AI tonight. I had to scale him up (40% of the size of pteranodon), as the real small scale created negative results, for instance, 1 shot would kill a “crow sized” creature. Now thats no fun to the player, lol.
Once again ive made a hybrid to compensate, bigger scale, tends to stay lower to the ground, heres why…
He is classified as a Herbavore, Insectivore, and Carnivore. Which means he eats plants, insects, and small animals (gound level food). So far the animations work great, though animation events for audio and dmg need to be added. Check out the 1st pass of dimorphodon: